var scout = require('scout') var spawn = Game.spawns.Spawn1;
//spawning new creep
if(!_.size(Game.creeps) < 3){ spawn.createCreep( [WORK,CARRY,MOVE], undefined, {role: 'harvester' } ); }
var scout = require('scout') var spawn = Game.spawns.Spawn1;
//spawning new creep
if(!_.size(Game.creeps) < 3){ spawn.createCreep( [WORK,CARRY,MOVE], undefined, {role: 'harvester' } ); }